You can use shortcuts for the particular kingdoms campaign. I'll give you an example for the teutonic campaign. ===. 1. create an empty text file under \Medieval II Total War\mods\teutonic\ folder. 2. add. [features] mod = mods/teutonic. into this file. 3. rename to teutonic.cfg. 4. create a shortcut for the medieval2.exe.
Total War: Attila is a turn-based real-time tactics video game development by The Creative Assembly. The game was released on February 17, 2015. Total War: Attila was announced on 9 September 2014. The Creative Assembly announced through their EGX Twitter account, that they will be revealing their newest addition to the Total War series at the Eurogamer Expo in London on September 25, 2014. At
Each offer 3 new factions for the main game, some of which also feature in the DLC campaign, including two of my personal favourites Nervii (in Caesar, Belgian warriors who like to ambush) and Lusitani (in Hannibal, a faction that's low on armour, but high on javelins and guerilla warfare.) WRATH OF SPARTA is set much earlier than even Rome II
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Historical battles. Starting with Shogun: Total War, in each subsequent Total War game there has been an option to play a historical battle. These battles are on set maps, with set factions and set army compositions. These factors make the battle as accurate as possible to the real life battle, and it is the player's job to fight and win the
Medieval Kingdoms 1212AD Submod - 24 Turns Per Year (TPY) Created by Batmane. Credits Osgiliath This is a 24Turn Per Year (TPY) version of the Medieval Kingdoms 1212AD mod. Place above other mods in the manager and start a new campaign Save game update Instructions 1. Download EditSF 2.
Access the campaigns through right clicking "Medieval II Total War" in your games library and choosing the campaign you wish. You can use this method to create desktop shortcuts for the 4 campaigns which will save you the hassle going through your Library.
Steam Launch Options. This uses. --features.mod=mods/NAMEHERE. to launch a mod. This does not point to a cfg file and instead points directly to the folder. This leaves the file structure intact. You can only have one launchable mod by this method, but it is fairly quick to redirect the path.
Medieval II Total War\data\world\maps\campaign\imperial_campaign For campaigns (line numbers may differ): Medieval II Total War\mods\"name of campaign"\data\world\maps\campaign\imperial_campaign Note: use Notepad to edit these files and make a backup
Kingdoms Expansion. Comprised of four new campaigns – the Discovery of the Americas, 13th Century Britain and Ireland, the Third and Fourth Crusade and the Teutonic Campaign in the high middle ages – Kingdoms takes your Medieval II experience further with enhanced graphics, gameplay and a vast array of other new content including over 150